Bootcamp
Bootcamp
Bootcamp

User Experience

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4 Days / 8 Days
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Onsite / Online

Users need 15 seconds to determine if they like your website. To make sure you keep their attention, users expect a seamless and personalised experience across all digital interactions.

User Experience
Bootcamp

User Experience

hourglass icon
4 Days / 8 Days
location icon
Onsite / Online

Users need 15 seconds to determine if they like your website. To make sure you keep their attention, users expect a seamless and personalised experience across all digital interactions.

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User Experience

Outcomes

  • Understand key UX methodologies, values, and design approaches.
  • Design user research initiatives by understanding and evaluating different research methods.
  • Interpret insights, identify design options, and create compelling designs.
  • Design, create, and validate your ideas using wireframes.
  • Build a prototype - an early iteration of the product and demonstrate its core functionality.
  • Learn the context of the UX role within a business strategy and experience real-world disruptions while achieving your goal.
  • Manage meetings, stakeholders and communicate effectively.

Summary and process

The UX bootcamp is designed to bring design thinking and agile methodologies together, enhancing the understanding of the end user while bringing together an understanding of overall Customer Experience and what UX is. At MadeFor, you will learn the entire UX Design process, user research techniques, ideation, concept development, prototyping, wireframes, UX Design tools and more. Each person will confidently graduate knowing how to create and improve products that people love, and start a fresh future in UX.

1

Problem

Set the foundation. On the first day, we discuss UX fundamentals and roles. Then, jump into problem discovery and definition.

1

Insight

Refine the problem definition by understanding root causes. We explore key UX research methods, application, and research design.

1

Segmentation

Review research results and draw insights. Move into customer definition using proven data analysis approaches and applications.

1

Idea

Get creative! We get to grips with innovative techniques and methods to apply creativity in business.

1

Concept

Clarify and connect your ideas. Prioritise, create a concept map with user flows, and sketch a storyboard.

1

Validate

The fundamentals of interface design. Create wireframe prototypes and validate your ideas and assumptions with users.

1

Visualise

Bring your concept to life. Build an interactive prototype to present to key stakeholders and gain critical feedback.

1

Engage

Deliver an evidence-based solution to stakeholders. Introduce and expand on your individual takeaways.

Your coach

Stephen Shaw

Stephen Shaw

“My role as UX Director is complemented by my diverse range of skills and experience — from product development to game design and video content production. I have worked in a number of creative agencies building digital products and campaigns for a wide ranges of brands and businesses including Orange, Save the Children, Budweiser, Invest Northern Ireland, Queens University, Consilium, University of Ulster, BBC, Diageo and Channel 4. My ambition is to develop the next generation of interfaces between people and digital products. ”

Rebecca Walsh

Rebecca Walsh

“I am currently a Design Director at Big Motive and a Chartered Mechanical Engineer (IMechE). I have an MEng (Hons) Aerospace Engineering from Queen’s University Belfast and have over ten years’ of experience in human-centred design and service innovation. I love helping organisations build capability in design.”

From Graphic Design to Experience Design

Am I eligible for this bootcamp?

If any of these statements fit your description, you are the perfect bootcamp participant.

  • I want to create effective, customer-centric digital products.
  • I have a professional background in one of these disciplines: marketing, graphic design, physical product development, service design, engineering, or research.
  • I am just starting out in a customer-centric role and curious about UX and digital experiences.

What do I need to prepare?

All classes are taught in English, so you need a professional working proficiency level of English to participate. As classes are held online, you need to ensure that you have a stable internet connection, and your device has a camera and microphone. Lastly, you need to be able to access our software tools such as Zoom, Microsoft Teams, Miro, Slack and Figma.

Curious about our User Experience bootcamp?

“I’m here to help you with any questions about MadeFor bootcamps.”

DAVID WALSH, MARKETING AND SALES LEAD
Schedule a Call

Any questions?

Want to make sure that User Experience is for you? Don’t hesitate to reach out or schedule a call or attend one of our Free Taster Sessions where you can meet the team, learn stuff and ask your questions.

Want to make sure that User Experience is for you? Don’t hesitate to reach out or schedule a call.

What our learners say

“Within the first few hours in my new PM role, I think I touched upon every aspect of the material the bootcamp went through and was able to understand and add value to the conversations I was having. Throughout the week at work, the skills I learned were put to good use!”
Tom Shields
Tom Shields
Digital Product Management bootcamp participant
“The training provided was in-depth and engaging, and helped to set me up for real world scenarios. I felt comfortable asking questions and there was no judgement if I did not know about any terms mentioned in the training. The interaction with the rest of my team has been great and I have gained a lot of new business insights from the facilitators.”
Francesca Majury
Francesca Majury
Digital Product Management bootcamp participant
“Fantastic content and facilitators. I feel confident in the subject by the end of the week, and have a detailed understanding of what's expected in a Product Management role. I really enjoyed the immersive scenario, in particular the customer journey mapping.”
Heather Beveridge
Heather Beveridge
Digital Product Management bootcamp participant
“Although I came in with quite a bit of previous knowledge, the UX bootcamp has been great and I have been learning a lot. The guest teachers are very experienced in their respective fields, and have lots to share. Plus, I love the interactive format where we apply whatever we learn to a case directly.”
Isabella Reinirie
Isabella Reinirie
UX bootcamp participant

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FAQ

Who will be my fellow bootcampers?

Among your fellow bootcampers you will meet graphic designers and visual designers, who want to upgrade their skills and become more strategic in their work, as well as professionals from connected Customer Experience disciplines who want to broaden their skills and accelerate their performance.

Can I follow the User Experience bootcamp besides my full-time job?

Yes, you can. We ask an average investment of 5-7 hours of learning per week. 4 hours of that investment will be during our weekly 4-hour live session. These sessions will be during the morning or afternoon, depending on the bootcamp schedule. The additional hours of learning will be homework, preparation, or the completion of online learning kits.

Are there any prerequisites to do this bootcamp?

Since this bootcamp is designed for entry-level knowledge of User Experience, there is no prior experience or knowledge necessary to follow along in the bootcamp. However, since all of our live sessions, learning kits and homework will be in English, you need a professional working proficiency level of English to make sure you achieve the best outcomes.

What kind of job can I get after this bootcamp?

Depending on your existing skillset and personal learning objectives, you will be able to pursue not only the roles as Junior User Experience roles, but also substantially increase your skills set in any Customer Experience field role.

What do I need to get my UX bootcamp certification?

To successfully achieve the learning objectives of the UX bootcamps and grow your capability, your preparation, attendance and collaboration is crucial. Therefore, we're requiring a minimal 80% of all live sessions attended and a 100% e-learning completion rate.

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